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Post by shaun2k5 on Sept 9, 2009 2:49:42 GMT
UPDATED IN MY LATEST POST!!!! (Cheese strings) Attachments:
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Officer D
Juicy Filling
LP'er, Level Design & more
Posts: 178
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Post by Officer D on Sept 9, 2009 8:15:02 GMT
I like your WarpedL1 map. Architecture isn't boring, well placed secrets/pickups and good monster placement. But you didn't use any lighting. Everything is the same lit. You can get a lot better looking map if you use some lighting variations. Also I'm not sure if it's a bug but I couldn't get the blue key anymore after those platforms went down. I fell off and went into the teleporter but couldn't get it anymore I found two secrets and missed one monster ^_^ @alpha1.wad: Well, ugh! I thought is was kind of silly and stoped after I died like 10 times in a row. ;D
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Post by shaun2k5 on Sept 11, 2009 20:27:31 GMT
Cool =D Thanks for feedback
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Post by shaun2k5 on Oct 18, 2009 23:16:21 GMT
I changed PCs recently and lost a number of levels for this..... whoops xD
I guess its back to square one.
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Post by Rodeschild on Oct 20, 2009 11:37:55 GMT
Not bad ;D
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Post by shaun2k5 on Dec 22, 2009 16:30:23 GMT
So I set aside yesterday afternoon to get at least one of the above complete. Managed it. I'll put this in the thread here as making a new thread for this seems pointless. <_< The feedback from elsewhere has been positive. The wads designed to be played on UV skill though there is slight variation for the easiest skill. Merry Christmas to all users =D Here's a trailer incase you just like watching xD Attachments:
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Post by shaun2k5 on Dec 28, 2009 3:47:22 GMT
1.1v - Think of this as aftercare =======================
+ Lift no longer continues forever if you activate special linedef + Impassable broken bridge no longer has reflective (invalid) texture + Lava pits near false ending trigger death
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Basically, the first two are the reasons I've done this. They annoyed people and amounted to game breakers.
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