Halo 3
Jan 18, 2010 0:27:59 GMT
Post by SharpEar on Jan 18, 2010 0:27:59 GMT
Let me start out by saying, that I DID like the original Halo. I thought it was smooth, engaging, and although it really didn't do anything new or inventive, it did what had been done a thousand times with style and flavour. That said, it wasn't that great. It was a good game, that's it. I played it over a couple times and thought it was well worth it. This was quite a while ago, and I was easily satisfied when it comes to games back then.
So what about Halo 3? Well... It looks AWESOME. Considering the fact that Halo 3 was released before the Xbox 360's graphical capabilities had been fully explored, it is without a doubt a beautiful game. Hell, the game sticks it in your face from the very first campaign mission; a lush jungle with colourful ammunition and flamboyent aliens being tossed about.
So, that's it? Well, not quite so. The game suffers from multiple issues. The sets are uninspired, for one. "Here's u, there's sum bad gaiz, u go killz them." That's it. That's every level. Of course there are gimmicks thrown in every now and again to break up the monotony, and there are different types of enemies, vehicles, weapons, etc., but it's just not enough.
The control pisses me off, too. You can't go from a run to a crouch. You have to stop, stand still, and THEN crouch. Imagine if real life was like that. That's the natural manner in which the human body takes cover, you run and hide, in one motion. It's annoying as hell, because I pretty much always end up taking a hit as I'm trying to duck behind some boxes or whatever. The jumps are RIDICULOUS. You tap the A button and you get launched ninety meters into the fuckin' air. Not so, but it's still annoying. What if I just want to jump on that little ledge there? "NO!!" The game says angrily, "You've got to jump like you've got scorpions in your trousers!" It's stupid, anti-logic, and anti-effectiveness.
The voice acting is terrible too.
*Sigh* Let me talk about some of the positives. The game can be fun if you ignore it's issues, for one. I did manage to get caught up in the action at times, but sadly, something always seemed to ruin it. The style is very prevalent, and it does feel fluent and satisfying. For a minute. If you're like me, the flaws will stop you enjoying it, though.
All in all, it's average. I can't be bothered to do a numeric rating breakdown, but let's just say it's overrated as hell and drop it right there. That said, if you see it in the bargain bin at your local sacreligious wal-mart for 15 pounds/dollars/euro, go ahead and pick it up. I guess it's not the worst way to kill a weekend. Keep in mind that it is NOT anything special, and takes itself WAY too seriously. It tries to be "omg epic" at every bloody FRAME, and it gets really, really annoying. The music does nothing to fight this false feeling of good-game-itude, and is downright over-the-damn-top at times.
So that's it. I haven't played Halo 2, although I'd like to out of curiousity as to it's quality. I played the demo of Halo Wars a good while back, and as a person with a great love for RTS's, I didn't care for it. And I will never play ODST. Ever.
Stay tuned for my review of Rome: Total War, it's expansion pack, and maybe other games from the Total War series.
So what about Halo 3? Well... It looks AWESOME. Considering the fact that Halo 3 was released before the Xbox 360's graphical capabilities had been fully explored, it is without a doubt a beautiful game. Hell, the game sticks it in your face from the very first campaign mission; a lush jungle with colourful ammunition and flamboyent aliens being tossed about.
So, that's it? Well, not quite so. The game suffers from multiple issues. The sets are uninspired, for one. "Here's u, there's sum bad gaiz, u go killz them." That's it. That's every level. Of course there are gimmicks thrown in every now and again to break up the monotony, and there are different types of enemies, vehicles, weapons, etc., but it's just not enough.
The control pisses me off, too. You can't go from a run to a crouch. You have to stop, stand still, and THEN crouch. Imagine if real life was like that. That's the natural manner in which the human body takes cover, you run and hide, in one motion. It's annoying as hell, because I pretty much always end up taking a hit as I'm trying to duck behind some boxes or whatever. The jumps are RIDICULOUS. You tap the A button and you get launched ninety meters into the fuckin' air. Not so, but it's still annoying. What if I just want to jump on that little ledge there? "NO!!" The game says angrily, "You've got to jump like you've got scorpions in your trousers!" It's stupid, anti-logic, and anti-effectiveness.
The voice acting is terrible too.
*Sigh* Let me talk about some of the positives. The game can be fun if you ignore it's issues, for one. I did manage to get caught up in the action at times, but sadly, something always seemed to ruin it. The style is very prevalent, and it does feel fluent and satisfying. For a minute. If you're like me, the flaws will stop you enjoying it, though.
All in all, it's average. I can't be bothered to do a numeric rating breakdown, but let's just say it's overrated as hell and drop it right there. That said, if you see it in the bargain bin at your local sacreligious wal-mart for 15 pounds/dollars/euro, go ahead and pick it up. I guess it's not the worst way to kill a weekend. Keep in mind that it is NOT anything special, and takes itself WAY too seriously. It tries to be "omg epic" at every bloody FRAME, and it gets really, really annoying. The music does nothing to fight this false feeling of good-game-itude, and is downright over-the-damn-top at times.
So that's it. I haven't played Halo 2, although I'd like to out of curiousity as to it's quality. I played the demo of Halo Wars a good while back, and as a person with a great love for RTS's, I didn't care for it. And I will never play ODST. Ever.
Stay tuned for my review of Rome: Total War, it's expansion pack, and maybe other games from the Total War series.